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Engineer Castle Auto Emblem
$15.47
About this Item
Available stock:
0
Placement on Vehicle : [Left, Rear, Right, Side]
Type : [Emblem]
Suitable For : [Car, Motorcycle, Van]
OE/OEM Part Number : [J1286]
Brand : [Military Pride]
Color : [Silver]

|
Engineer Castle Auto Emblem
Engineer Castle Auto Emblem
.
Almost like it's an OEM badge from the dealer.
Keep your vehicle looking good with this exclusive officially licensed chrome emblem.
3m adhesive back.
Measures approximately
1.5 in. x 2.5 in.
**Not made of silver.**
Ships in 3 business days.
Refunds/returns are only accepted if item is received damaged. Please contact me via eBay for resolutions if needed. |
Customer Reviews
4.0 out of 5 stars based on 8 reviews
Quest 2 requires no graphics card in your PC or even a PC at all, unlike its predecessor the Rift!
Was there a Quest or a Quest 1? I don't think so. Why did FB/Meta start at 2? I have no idea. Maybe there was a Quest 1 and it ended up on the scrapheap for some reason and we never saw it. Anyway, the BIG NEWS with the Quest 2 is that you no longer need to hook up to a laptop/PC and so no longer need an expensive graphics card. The Oculus Rift cost about the same if a bit more than the Quest 2, but to operate it, you needed a graphics card that would set you back at least several hundred dollars. Worse than that, though, that required you to have a higher end PC, so instead of, say, a $500 Dell Inspiron, you were looking at having to have, say, a $2,000 Dell XPS. That was a major roadblock to mass availability of VR that FB/Meta took away by introducing the Quest 2 and putting the Rift out to pasture. Now that all sounds very 5 stars, and maybe it should be, so why am I only giving 4 stars? 1. It's not as cool as I thought it'd be and I don't use it as much as I thought I would. The games/apps cost between $9.99 and $39.99, from what I've seen, but even the most popular game, Beat Saber for $29.99, which is kind of like Dance Dance Revolution (DDR) but with a light saber, isn't that cool, even if on paper it sounds cool. It's not bad, just kinda meh. 2. I don't know if it's my head or my eye placement or what, but I have a real issue with eyes strain using it and, most of all, with getting double vision I can't resolve no matter what I do, namely repositioning the headset and adjusting how far apart lenses inside are. Now, I do wear glasses and thought it might've been because of that and because of the spacer for glasses wearers provided with the Quest 2 to allow extra room inside the headset for glasses, so since I can see OK without glasses, no like I'm blind or anything, I tried taking that spacer out and going without glasses, same thing. For whatever reason, I can see just as well without my glasses in the headset, so that's good, but the issue of eye strain and occasional double vision that I can't resolve is exactly the same. 3. The spacer for eyeglasses leaves a small open space or gap between the spacer and the body of the Quest 2 along the nose such that if you glance down with your eyes, you can see outside, see light, and even when you don't, it lets outside light in, so that's poorly designed. 4. You need a fairly large open space of floor with absolutely nothing on it or anything next to it, like walls, stuff on counters, shelves, etc. You can play with a smaller space, but you're constantly getting alerted by a big wall of plus signs that you're reaching the edge of your safe space. Now, one thing that's cool is if you leave the space, cross that wall of plus signs, you no longer see the game but get a black and white video feed of what's in front of you, of your surroundings, kinda like looking at your home through a low-res black and white security camera. Now, I do have just barely enough space, but the problem I run into is that you actually need a somewhat larger space since gameplay will often result in your arms that space, so if you've outlined a safe space or play area that's big enough but there's a counter, table, shelf, whatever not in it but right next to it, you will can find your hand knocking into whatever's on that counter, table, shelf, whatever and maybe knocking it off or over or whatever, so it seems like the easy solution for people who don't have big open areas of flat floorspace with nothing surrounding it in their homes would be to play it outside, which brings me to my next point... 5. You can't play it outside. Nowhere in any of the instructions does it say you can't use it outside, like it literally won't work outside, so when I tried to use it outside, I thought it had broken. The headset has sensors all over it that must use the walls and ceiling to bounce off of, so when there are no walls or ceiling, it literally freaks out. The controllers work, sort of, but not really. Instead of seeing them in your hands, like you normally can with the headset on, you'll see the controllers 10 or 15 feet away all on top of each other, and you use the menu buttons and fire buttons, but you can't aim, or can only sort of aim because it thinks the hand controllers are 10 or 15 feet away and not positioned like you have them positioned. Now, it seems like with games like Pokemon Go and with so many people not having the rather large amount of space needed to use the Quest 2 that outside wood be a perfect solution, like in a park or in my backyard or in my driveway. When I googled it, I found out that my Quest 2 wasn't broken, but what I was reading was spinning it to be like it didn't work on purpose outside for my safety and not that it's a shortcoming of the Quest 2, which is what it totally is. One interesting thing that I did learn, though, is that the magnifying lenses in the Quest 2 should never be left in direct sunlight, not outside nor inside on a windowsill because if direct sunlight hits it, the sunlight hitting it will be like sunlight hitting a magnifying glass, only it'll focus it on the display screen inside and burn through it lickety-split. So that's A CRITICALLY IMPORTANT THING TO KNOW THAT'S NEVER MENTIONED IN THE MATERIAL YOU GET WITH THE QUEST 2 WHEN YOU BUY IT. Now that all may make it sound WORSE than it is. Those are my criticisms. Still, it's a pretty dang cool piece of tech, especially for the price. It's just not what I thought it'd be, so I'm going to be giving mine to my nephew. ANOTHER IMPORTANT PIECE OF INFORMATION: 64GB for $100 less vs. 128GB for $100 more I spent the extra $100 and bought the 128GB one because I didn't want it going obsolete or running short on memory or whatever. If I had it to do all over again, I'd have saved myself the hundred bucks and bought the 64GB one, not because I'm giving it away but because there's no way you'd ever use 64GB, much less 128GB. What the storage is for isn't RAM, so it has no effect on performance, but is strictly for storing games, file storage. Each game, though, is only about 1GB, so before you'd ever use up 64GB, you'd have to have more than 60 apps/games on there. Setting aside that's around $1,800 in apps/games and just a crazy amount in my mind, even if you are that heavy a user and do have that much stuff, it doesn't matter because you can use a USB cable and put games you're not using or don't plan to use on a library that can store them on an app or even through a cell phone app on a cloud, so you'd only ever actually need more than 64GB and so pay the extra $100 for the 128GB version is if you actually want to have access to 60 to 120 games and apps all at the same time without having to swap games/apps out with others in your library. Now, you may be thinking of future-proofing, that there will come a time when the games/apps are 2GB or 3GB or 5GB or whatever and so don't want to be caught short, but you won't be, or you will be, but it won't matter. The reason games/apps are only around 1GB each is going much bigger than that would push or exceed the limits of the Quest 2's processors and internal RAM. That means that when down the road games/apps grow much larger than what they are now, it'll be time to upgrade from the Quest 2 to whatever's next. There's no avoiding that by spending an extra $100 for 128GB of onboard storage instead of 64GB. Now, when the Quest 2 first came out last year, it came out with only 32GB at the same price it is now with 64GB. 32GB wasn't enough storage, so FB/Meta quickly remedied that by making a 64GB for $100 more, but then it obsoleted the 32GB version and dropped the price of the 64GB to the same as what the 32GB one had been. FB/Meta then added the 128GB option because of people demanding it after panicking from the 32GB one not being enough that they thought 64GB wouldn't be either or soon wouldn't be. But it's totally unnecessary and a waste of $100. If you don't believe me, just research it for yourself. EVERYONE says so, and having lived it myself now, I fully agree. SAVE YOURSELF $100 AND BUY THE 64GB QUEST 2... ...BECAUSE YOU WILL ALMOST CERTAINLY NEVER EVER USE UP EVEN THE 64GB, MUCH LESS EVER NEED 128GB, AND IF YOU SOMEHOW WOULD EVER HAVE MORE THAN 64GB IN APPS/GAMES, YOU CAN SIMPLY STORE EXCESS LESSER USED APPS ON ANOTHER DEVICE/CLOUD THAT YOU CAN REDOWNLOAD THEM FROM SHOULD YOU EVER WANT THEM ONBOARD YOUR QUEST 2 AGAIN LATER, BECAUSE THAT 64GB IS JUST ONBOARD STORAGE CAPACITY, NOT TOTAL STORAGE CAPACITY, WHICH WITH A PC/CLOUD, SKY'S THE LIMIT.
ByBen Harman
Amazing But..
I never spend anything on myself and I realized I haven't been having much fun for quite a while now. Just focused on work and scrambling to get by. I've been picking up a lot of overtime and felt like it's time that I spend something on myself, something fun. I was looking at the Nintendo Switch, X-Box Series S and Meta Quest, as they're all in the same price range. After talking to a couple friends who have the Meta Quest I decided to go with it and I'm glad I did. It's so immersive. I was in outer space and I was able to push planets around; I was in a black hole for a moment. It was incredible. In another game I was in a real story about a man who has schizophrenia and in another, a fitness game, takes you all over the world while you workout. I've also watched short vr videos in the library where I was auditioning to join Lego Batman lol and in another video I was on a roller coaster. There's even a vr video for Ghost In The Shell. Overall, I am very impressed with the Meta Quest and have absolutely no regrets with the purchase. The exercise one, called Supernatural, is by far one of the best reasons to get this if you want to get in shape and live a healthier life. It's supremely an exceptional fitness app that also includes stretching and meditation as well. There are some downfalls; none worth turning away from the system itself but worth the developers listening to: - The set up is such a pain. I had so many issues with getting it set up. I tried doing it from my phone and I think that was my first mistake but the directions were not entirely clear when trying to do it from the headset alone. I had to restart my headset twice so I could try to get it set up. - The cell phone app, at least for Apple devices, is less than user friendly, especially for setting up the headset. It's like the button goes away when you start filling out information and it's such a hassle to try to wiggle it back down. - The controllers should be rechargeable. Using double-AA batteries is such a waste of money and product, and just further adds to landfills needlessly. Fortunately, you can use rechargeable double-AA batteries. I would either rather see the controllers be rechargeable or ship them without batteries so people can make the choice to get rechargeable ones or not. - Up close the visuals are absolutely incredible. Almost like you're actually there but when you look farther out, it becomes less realistic and more pixelated. For the most part it doesn't bother me as this is developing technology but hopefully the next Meta Quest (3) will be more real even at greater distances. - Some of the games won't let you get back out of them without restarting your headset. The only way I've found a way around this is by enabling voice control and saying "go home" and it gets you out of the app that you're in. - When watch videos that aren't vr it takes into essentially theater mode. I would much rather have a full screen mode so there is no black screen around the video; just the video, or at least as close to it as possible. - The bottom part of the headset allows more light in than what I would like. Sleep face masks these days now have a nose bridge to block out the majority of the light; I definitely believe Meta Quest should have this as well to create more of an immersive experience. I think what surprised me most about this system is the sound. The speakers are not on your ears but you can hear everything as clear as day, and outside sounds don't interfere at all. It's honestly incredible how loud and clear the sound is even though they're not directly on your ears. The safety features are also 100% on point. I definitely don't feel unsafe with this. I've never hit a wall or anything else with a body part or with the controllers. It's a very intuitive system and I am very excited to see where they take this. After using this I can firmly say that VR is definitely the way of the future. Most people, including myself, already know this but you don't really know why until you try it out and then you can really see the potential in it. This is a solid investment for just having fun but also for your physical, emotional and mental health as well. The key difference between this and other gaming consoles like the Playstation, Nintendo, etc. is that this genuinely feels like I have an experience versus just staring at a screen. Those immersive stories are real stories, some of them with the actual people of those stories and it changes the way you think and feel about the world around you and how others see their own lives and the lives around them. The one story about the schizophrenic man is so interesting and there's another one that shows how a blind person saw the world as they gradually became blind with the original audio recordings. The storytelling is captivating and there's plenty more stories like those on there with I'm sure more to come. Overall, I am extremely impressed with this system and would highly recommend to anyone looking into potentially buying one.
ByPedro Rodriguez
Quest 2 requires no graphics card in your PC or even a PC at all, unlike its predecessor the Rift!
I spent a few weeks deciding on if I wanted to get the quest 2 and a finally decided to pull the trigger years ago I had the occulas gear for my galaxy s8 and that was when VR was still working out it's kinks something that I always had a problem with when it came to old VR headsets was motion sickness and I didn't have any at all with the quest 2 I love how the quest 2 rests on your face with the cousin, I rarely get face strain when I use it for long periods of time. I love how Facebook has integrated with occulas to make using the operating system a breeze. I have heard complaints from other users shaming Facebook for requiring a Facebook account to use the quest but I've never seen the big deal in that. Facebook bought occulas and they have the right to require an account to use there product. People use the excuse that Facebook is trying to steal data but if you use the internet at all your going to have your data exploited no matter what 🤷♂️ that's just the way it is. If you don't have anything to hide then what's the problem? If you do decide to bite the bullet and get the quest some games I would recommed are beat saber, hand physics lab, and horizon worlds. Some things I'd like to point out for new users is 1 the head strap that comes in the box. It's a good headstrap but it does cause some problems every now and then. Due to the lightweight nature of the headstrap it makes the occulas a little front heavy and forces you to tighten the headstrap so the unit stays on your head and after time can start to give you a headache. If your looking to get a different hadstrap I'd warn you not to get the elite strap from occulas there prone to breaking due to some weak points and it's not worth the 150 bucks in my opinion. Instead I'd recommend looking around at 3rd party headstraps and selecting one based on what you think would work best for you. Personally I use a 3rd party headstrap from kiwi that has some weight on the back of it to counterbalance the weight from the front of the unit I've found it miles more comfortable then the stock headstrap. One other think that I would recommend is investing in a pair of wireless earbuds. The quest has Bluetooth functionality and is able to pair with anything Bluetooth including earbuds. I love to workout with my quest and I love good audio it gets my in the zone and really gives me the immersion I'm looking for. So with that being said I would recommend a pair of skullcandy earbuds they have a good balance of highs and lows and there not that pricey either (around 30 bucks) overall the quest 2 does have some kinks but nothing that some creativity can't fix. If you read this all the way through thanks! I hope you found it helpfull!
ByBen Harman
Well worth the value.
I really didn't know what to expect. I've done the phone VR cardboard devices and wasn't impressed and I even owned a vr headset many years ago but this thing is a game-changer. I have stopped like 80% of my computer gaming and do most of my gaming in VR now. It's just so much more satisfying that it is hard to explain. There are issues but for the price they arent deal-breaking issues. You can't really adjust the focal point, the lens will move to 3 different spots for the width of your eyes but if you are between then you have to try to stop it between the 3 slots you can move them to. If you wear glasses, I higly recommend you search for prescription lenses that can be bought fairly cheap and you won't need to wear your glasses inside the device. The base head strap is crap. You will want to replace it pretty quickly after purchase. Battery life also is low, which leads to you buying a headstrap with a built-in battery as well. The stock battery is max, 2 hours. Sound, it's.....ok. If you want immersive sound you will want either earbuds or some external over-the-ear setup. The sound isn't terrible, you can hear everything going on but its just not immersive at all. Now for the surprise. I'm over 50, I HATE exercise, I can not stress enough, just how badly I hate exercise. With that said, there are some great games that give you a heck of a workout and it NEVER feels like you are exercising. Eleven table tennis is a very realistic ping pong simulator that will have you sweating like made while playing. Since you never have to chase the ball around the room to be able to serve again, you are constantly playing, and its absolutely worth the price if you ever loved playing ping pong. Now, I will share a little about me, I'm a stroke survivor, on year 10 post-stroke. Have about 30% usage of my left side. Beat saber has changed my life. Nothing I have done for my left arm has ever really strengthened it but beat saber has started making it stronger. You just get into the music and just try and try. I will probably never play on expert+ and I'm OK with that. It's fun exercise that never feels like exercise. I can not recommend these two games enough. I can easily lose track of time and when I am done, I sit down and think, holy cow, I am tired now. I have bought lots of games from lots of different genres. You can sit on the river bank fishing in real VR fishing, you can watch tv shows and movies on the big screen with the Bigscreen beta app. Lots of VR or 360-degree content to watch that's free. If I was forced to give only 1 answer to what I think of the quest 2 headset, It would be this. It's an amazing experience! It really changes many things about the way you think. Gaming is different in VR. You're not just gaming but you are immersed in the games. It changes how you game, it gives a sedentary person exercise that they would have never gotten before and you will never feel like you're just working out. I really can't stress enough just how much this could change your life. It's not perfect by any means but I can only see it getting better and better.
ByMichael
Quest 2 requires no graphics card in your PC or even a PC at all, unlike its predecessor the Rift!
Was there a Quest or a Quest 1? I don't think so. Why did FB/Meta start at 2? I have no idea. Maybe there was a Quest 1 and it ended up on the scrapheap for some reason and we never saw it. Anyway, the BIG NEWS with the Quest 2 is that you no longer need to hook up to a laptop/PC and so no longer need an expensive graphics card. The Oculus Rift cost about the same if a bit more than the Quest 2, but to operate it, you needed a graphics card that would set you back at least several hundred dollars. Worse than that, though, that required you to have a higher end PC, so instead of, say, a $500 Dell Inspiron, you were looking at having to have, say, a $2,000 Dell XPS. That was a major roadblock to mass availability of VR that FB/Meta took away by introducing the Quest 2 and putting the Rift out to pasture. Now that all sounds very 5 stars, and maybe it should be, so why am I only giving 4 stars? 1. It's not as cool as I thought it'd be and I don't use it as much as I thought I would. The games/apps cost between $9.99 and $39.99, from what I've seen, but even the most popular game, Beat Saber for $29.99, which is kind of like Dance Dance Revolution (DDR) but with a light saber, isn't that cool, even if on paper it sounds cool. It's not bad, just kinda meh. 2. I don't know if it's my head or my eye placement or what, but I have a real issue with eyes strain using it and, most of all, with getting double vision I can't resolve no matter what I do, namely repositioning the headset and adjusting how far apart lenses inside are. Now, I do wear glasses and thought it might've been because of that and because of the spacer for glasses wearers provided with the Quest 2 to allow extra room inside the headset for glasses, so since I can see OK without glasses, no like I'm blind or anything, I tried taking that spacer out and going without glasses, same thing. For whatever reason, I can see just as well without my glasses in the headset, so that's good, but the issue of eye strain and occasional double vision that I can't resolve is exactly the same. 3. The spacer for eyeglasses leaves a small open space or gap between the spacer and the body of the Quest 2 along the nose such that if you glance down with your eyes, you can see outside, see light, and even when you don't, it lets outside light in, so that's poorly designed. 4. You need a fairly large open space of floor with absolutely nothing on it or anything next to it, like walls, stuff on counters, shelves, etc. You can play with a smaller space, but you're constantly getting alerted by a big wall of plus signs that you're reaching the edge of your safe space. Now, one thing that's cool is if you leave the space, cross that wall of plus signs, you no longer see the game but get a black and white video feed of what's in front of you, of your surroundings, kinda like looking at your home through a low-res black and white security camera. Now, I do have just barely enough space, but the problem I run into is that you actually need a somewhat larger space since gameplay will often result in your arms that space, so if you've outlined a safe space or play area that's big enough but there's a counter, table, shelf, whatever not in it but right next to it, you will can find your hand knocking into whatever's on that counter, table, shelf, whatever and maybe knocking it off or over or whatever, so it seems like the easy solution for people who don't have big open areas of flat floorspace with nothing surrounding it in their homes would be to play it outside, which brings me to my next point... 5. You can't play it outside. Nowhere in any of the instructions does it say you can't use it outside, like it literally won't work outside, so when I tried to use it outside, I thought it had broken. The headset has sensors all over it that must use the walls and ceiling to bounce off of, so when there are no walls or ceiling, it literally freaks out. The controllers work, sort of, but not really. Instead of seeing them in your hands, like you normally can with the headset on, you'll see the controllers 10 or 15 feet away all on top of each other, and you use the menu buttons and fire buttons, but you can't aim, or can only sort of aim because it thinks the hand controllers are 10 or 15 feet away and not positioned like you have them positioned. Now, it seems like with games like Pokemon Go and with so many people not having the rather large amount of space needed to use the Quest 2 that outside wood be a perfect solution, like in a park or in my backyard or in my driveway. When I googled it, I found out that my Quest 2 wasn't broken, but what I was reading was spinning it to be like it didn't work on purpose outside for my safety and not that it's a shortcoming of the Quest 2, which is what it totally is. One interesting thing that I did learn, though, is that the magnifying lenses in the Quest 2 should never be left in direct sunlight, not outside nor inside on a windowsill because if direct sunlight hits it, the sunlight hitting it will be like sunlight hitting a magnifying glass, only it'll focus it on the display screen inside and burn through it lickety-split. So that's A CRITICALLY IMPORTANT THING TO KNOW THAT'S NEVER MENTIONED IN THE MATERIAL YOU GET WITH THE QUEST 2 WHEN YOU BUY IT. Now that all may make it sound WORSE than it is. Those are my criticisms. Still, it's a pretty dang cool piece of tech, especially for the price. It's just not what I thought it'd be, so I'm going to be giving mine to my nephew. ANOTHER IMPORTANT PIECE OF INFORMATION: 64GB for $100 less vs. 128GB for $100 more I spent the extra $100 and bought the 128GB one because I didn't want it going obsolete or running short on memory or whatever. If I had it to do all over again, I'd have saved myself the hundred bucks and bought the 64GB one, not because I'm giving it away but because there's no way you'd ever use 64GB, much less 128GB. What the storage is for isn't RAM, so it has no effect on performance, but is strictly for storing games, file storage. Each game, though, is only about 1GB, so before you'd ever use up 64GB, you'd have to have more than 60 apps/games on there. Setting aside that's around $1,800 in apps/games and just a crazy amount in my mind, even if you are that heavy a user and do have that much stuff, it doesn't matter because you can use a USB cable and put games you're not using or don't plan to use on a library that can store them on an app or even through a cell phone app on a cloud, so you'd only ever actually need more than 64GB and so pay the extra $100 for the 128GB version is if you actually want to have access to 60 to 120 games and apps all at the same time without having to swap games/apps out with others in your library. Now, you may be thinking of future-proofing, that there will come a time when the games/apps are 2GB or 3GB or 5GB or whatever and so don't want to be caught short, but you won't be, or you will be, but it won't matter. The reason games/apps are only around 1GB each is going much bigger than that would push or exceed the limits of the Quest 2's processors and internal RAM. That means that when down the road games/apps grow much larger than what they are now, it'll be time to upgrade from the Quest 2 to whatever's next. There's no avoiding that by spending an extra $100 for 128GB of onboard storage instead of 64GB. Now, when the Quest 2 first came out last year, it came out with only 32GB at the same price it is now with 64GB. 32GB wasn't enough storage, so FB/Meta quickly remedied that by making a 64GB for $100 more, but then it obsoleted the 32GB version and dropped the price of the 64GB to the same as what the 32GB one had been. FB/Meta then added the 128GB option because of people demanding it after panicking from the 32GB one not being enough that they thought 64GB wouldn't be either or soon wouldn't be. But it's totally unnecessary and a waste of $100. If you don't believe me, just research it for yourself. EVERYONE says so, and having lived it myself now, I fully agree. SAVE YOURSELF $100 AND BUY THE 64GB QUEST 2... ...BECAUSE YOU WILL ALMOST CERTAINLY NEVER EVER USE UP EVEN THE 64GB, MUCH LESS EVER NEED 128GB, AND IF YOU SOMEHOW WOULD EVER HAVE MORE THAN 64GB IN APPS/GAMES, YOU CAN SIMPLY STORE EXCESS LESSER USED APPS ON ANOTHER DEVICE/CLOUD THAT YOU CAN REDOWNLOAD THEM FROM SHOULD YOU EVER WANT THEM ONBOARD YOUR QUEST 2 AGAIN LATER, BECAUSE THAT 64GB IS JUST ONBOARD STORAGE CAPACITY, NOT TOTAL STORAGE CAPACITY, WHICH WITH A PC/CLOUD, SKY'S THE LIMIT.
ByBen Harman
Amazing But..
I never spend anything on myself and I realized I haven't been having much fun for quite a while now. Just focused on work and scrambling to get by. I've been picking up a lot of overtime and felt like it's time that I spend something on myself, something fun. I was looking at the Nintendo Switch, X-Box Series S and Meta Quest, as they're all in the same price range. After talking to a couple friends who have the Meta Quest I decided to go with it and I'm glad I did. It's so immersive. I was in outer space and I was able to push planets around; I was in a black hole for a moment. It was incredible. In another game I was in a real story about a man who has schizophrenia and in another, a fitness game, takes you all over the world while you workout. I've also watched short vr videos in the library where I was auditioning to join Lego Batman lol and in another video I was on a roller coaster. There's even a vr video for Ghost In The Shell. Overall, I am very impressed with the Meta Quest and have absolutely no regrets with the purchase. The exercise one, called Supernatural, is by far one of the best reasons to get this if you want to get in shape and live a healthier life. It's supremely an exceptional fitness app that also includes stretching and meditation as well. There are some downfalls; none worth turning away from the system itself but worth the developers listening to: - The set up is such a pain. I had so many issues with getting it set up. I tried doing it from my phone and I think that was my first mistake but the directions were not entirely clear when trying to do it from the headset alone. I had to restart my headset twice so I could try to get it set up. - The cell phone app, at least for Apple devices, is less than user friendly, especially for setting up the headset. It's like the button goes away when you start filling out information and it's such a hassle to try to wiggle it back down. - The controllers should be rechargeable. Using double-AA batteries is such a waste of money and product, and just further adds to landfills needlessly. Fortunately, you can use rechargeable double-AA batteries. I would either rather see the controllers be rechargeable or ship them without batteries so people can make the choice to get rechargeable ones or not. - Up close the visuals are absolutely incredible. Almost like you're actually there but when you look farther out, it becomes less realistic and more pixelated. For the most part it doesn't bother me as this is developing technology but hopefully the next Meta Quest (3) will be more real even at greater distances. - Some of the games won't let you get back out of them without restarting your headset. The only way I've found a way around this is by enabling voice control and saying "go home" and it gets you out of the app that you're in. - When watch videos that aren't vr it takes into essentially theater mode. I would much rather have a full screen mode so there is no black screen around the video; just the video, or at least as close to it as possible. - The bottom part of the headset allows more light in than what I would like. Sleep face masks these days now have a nose bridge to block out the majority of the light; I definitely believe Meta Quest should have this as well to create more of an immersive experience. I think what surprised me most about this system is the sound. The speakers are not on your ears but you can hear everything as clear as day, and outside sounds don't interfere at all. It's honestly incredible how loud and clear the sound is even though they're not directly on your ears. The safety features are also 100% on point. I definitely don't feel unsafe with this. I've never hit a wall or anything else with a body part or with the controllers. It's a very intuitive system and I am very excited to see where they take this. After using this I can firmly say that VR is definitely the way of the future. Most people, including myself, already know this but you don't really know why until you try it out and then you can really see the potential in it. This is a solid investment for just having fun but also for your physical, emotional and mental health as well. The key difference between this and other gaming consoles like the Playstation, Nintendo, etc. is that this genuinely feels like I have an experience versus just staring at a screen. Those immersive stories are real stories, some of them with the actual people of those stories and it changes the way you think and feel about the world around you and how others see their own lives and the lives around them. The one story about the schizophrenic man is so interesting and there's another one that shows how a blind person saw the world as they gradually became blind with the original audio recordings. The storytelling is captivating and there's plenty more stories like those on there with I'm sure more to come. Overall, I am extremely impressed with this system and would highly recommend to anyone looking into potentially buying one.
ByPedro Rodriguez
Quest 2 requires no graphics card in your PC or even a PC at all, unlike its predecessor the Rift!
I spent a few weeks deciding on if I wanted to get the quest 2 and a finally decided to pull the trigger years ago I had the occulas gear for my galaxy s8 and that was when VR was still working out it's kinks something that I always had a problem with when it came to old VR headsets was motion sickness and I didn't have any at all with the quest 2 I love how the quest 2 rests on your face with the cousin, I rarely get face strain when I use it for long periods of time. I love how Facebook has integrated with occulas to make using the operating system a breeze. I have heard complaints from other users shaming Facebook for requiring a Facebook account to use the quest but I've never seen the big deal in that. Facebook bought occulas and they have the right to require an account to use there product. People use the excuse that Facebook is trying to steal data but if you use the internet at all your going to have your data exploited no matter what 🤷♂️ that's just the way it is. If you don't have anything to hide then what's the problem? If you do decide to bite the bullet and get the quest some games I would recommed are beat saber, hand physics lab, and horizon worlds. Some things I'd like to point out for new users is 1 the head strap that comes in the box. It's a good headstrap but it does cause some problems every now and then. Due to the lightweight nature of the headstrap it makes the occulas a little front heavy and forces you to tighten the headstrap so the unit stays on your head and after time can start to give you a headache. If your looking to get a different hadstrap I'd warn you not to get the elite strap from occulas there prone to breaking due to some weak points and it's not worth the 150 bucks in my opinion. Instead I'd recommend looking around at 3rd party headstraps and selecting one based on what you think would work best for you. Personally I use a 3rd party headstrap from kiwi that has some weight on the back of it to counterbalance the weight from the front of the unit I've found it miles more comfortable then the stock headstrap. One other think that I would recommend is investing in a pair of wireless earbuds. The quest has Bluetooth functionality and is able to pair with anything Bluetooth including earbuds. I love to workout with my quest and I love good audio it gets my in the zone and really gives me the immersion I'm looking for. So with that being said I would recommend a pair of skullcandy earbuds they have a good balance of highs and lows and there not that pricey either (around 30 bucks) overall the quest 2 does have some kinks but nothing that some creativity can't fix. If you read this all the way through thanks! I hope you found it helpfull!
ByBen Harman
Well worth the value.
I really didn't know what to expect. I've done the phone VR cardboard devices and wasn't impressed and I even owned a vr headset many years ago but this thing is a game-changer. I have stopped like 80% of my computer gaming and do most of my gaming in VR now. It's just so much more satisfying that it is hard to explain. There are issues but for the price they arent deal-breaking issues. You can't really adjust the focal point, the lens will move to 3 different spots for the width of your eyes but if you are between then you have to try to stop it between the 3 slots you can move them to. If you wear glasses, I higly recommend you search for prescription lenses that can be bought fairly cheap and you won't need to wear your glasses inside the device. The base head strap is crap. You will want to replace it pretty quickly after purchase. Battery life also is low, which leads to you buying a headstrap with a built-in battery as well. The stock battery is max, 2 hours. Sound, it's.....ok. If you want immersive sound you will want either earbuds or some external over-the-ear setup. The sound isn't terrible, you can hear everything going on but its just not immersive at all. Now for the surprise. I'm over 50, I HATE exercise, I can not stress enough, just how badly I hate exercise. With that said, there are some great games that give you a heck of a workout and it NEVER feels like you are exercising. Eleven table tennis is a very realistic ping pong simulator that will have you sweating like made while playing. Since you never have to chase the ball around the room to be able to serve again, you are constantly playing, and its absolutely worth the price if you ever loved playing ping pong. Now, I will share a little about me, I'm a stroke survivor, on year 10 post-stroke. Have about 30% usage of my left side. Beat saber has changed my life. Nothing I have done for my left arm has ever really strengthened it but beat saber has started making it stronger. You just get into the music and just try and try. I will probably never play on expert+ and I'm OK with that. It's fun exercise that never feels like exercise. I can not recommend these two games enough. I can easily lose track of time and when I am done, I sit down and think, holy cow, I am tired now. I have bought lots of games from lots of different genres. You can sit on the river bank fishing in real VR fishing, you can watch tv shows and movies on the big screen with the Bigscreen beta app. Lots of VR or 360-degree content to watch that's free. If I was forced to give only 1 answer to what I think of the quest 2 headset, It would be this. It's an amazing experience! It really changes many things about the way you think. Gaming is different in VR. You're not just gaming but you are immersed in the games. It changes how you game, it gives a sedentary person exercise that they would have never gotten before and you will never feel like you're just working out. I really can't stress enough just how much this could change your life. It's not perfect by any means but I can only see it getting better and better.
ByMichael
Guest
